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Alice Madness Returns gets a massive fan-made patch for PC to fix frame rate issues, resolution scaling, and more

Now might be a great time to revisit Madness Returns
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Alice Madness Returns gets a massive fan-made patch for PC to fix frame rate issues, resolution scaling, and more
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Alice: Madness Returns came out for PC back in 2011, and remains an iconic video game set within an even more iconic franchise. However, since the game is more than a decade old, it also comes with issues that have never been officially fixed. Over the years, players have dealt with bugs, crashes, visual issues, and performance problems. Since the game no longer receives updates, most players assumed things would stay this way forever.

But now, a modder named Wemino has created a huge fan-made patch that brings major improvements to the game. The goal of this update is simple: make Alice: Madness Returns feel smoother, cleaner, and more stable on modern PCs. It’s simply called MadnessPatch and is now available to download for free.

New fan-made patch for Alice: Madness Returns is out now

The patch works with both the Steam version and the EA App version, and installing it is as easy as dragging the files into the game’s Win32 folder. All the instructions are found on the patch’s GitHub page.

Subtitle font scaling

One of the biggest fixes included is subtitle scaling. The original game was designed with 720p consoles in mind, so subtitles looked tiny on 1080p or 4K displays. This patch finally fixes that by scaling them properly based on your resolution. You can even fine-tune the size using the config file.

High FPS fixes

The update also addresses high framerate issues. When players tried to run the game at higher FPS, the physics would behave strangely. Alice’s hair and dress would move erratically, and projectiles like the Pepper Grinder would act inconsistently. The patch fixes these problems by stabilizing physics at high frame rates.


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Crashes and infinite loading screen fix

Another important fix targets crashes and infinite loading screens, especially during map transitions. These issues were caused by race conditions that happened more often at high framerates, and the patch now prevents those crashes.

Input bind fixes

There are also some improvements to input handling. Some key bindings, like the umbrella action, didn’t always respond correctly. The patch solves this by making sure all inputs register properly. It also lets you disable mouse acceleration, controller acceleration, and mouse smoothing for a more responsive feel.

High resolution textures are forced

Visual improvements are also a big part of the update. The patch forces high-resolution textures to load right away, rather than relying on the aggressive level-of-detail (LOD) effect that would blur textures when the were further away, this eliminates any kind of ‘pop-in’ effect that is noticeable and distracting. The patch also fixes the color profile for Bink videos, which makes cutscenes display with more accurate colors.

Other fixes

There are also some important additions, like an ultrawide FOV fix, the option to skip cutscenes with the Enter key, a built-in framerate limiter, and even unlocking all the Complete Edition DLC content. Window management has been improved as well, allowing proper ALT+F4 support, Windows key usage, and better cursor handling in windowed mode.


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About the Author

Abdul is a tech writer and Editor for PC Guide, specializing in all things tech, gaming, and hardware.