Clair Obscur Expedition 33 devs say they are working on the ultrawide bug (and there’s already a fan-made fix)

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Clair Obscur: Expedition launched just yesterday (April 24th), and it has already been making waves. The game is currently the second-best-selling game on Steam, just behind the new Oblivion remaster, and has been met with plenty of positive reaction. It’s also 10% off for a limited time after release if you’re looking to pick it up.
The turn-based RPG has been praised for its stunning graphics and intricate combat, and what better way to play than on a beautiful ultrawide gaming monitor? Well, while the extra immersion is a big bonus, a bug that still needs to be ironed out has become an annoyance for ultrawide users.
Ultrawide resolution fix for Expedition 33
As per a developer’s post on Steam, the team is “looking into” optimizing the ultrawide experience for the game, noting that it is already aware of a bug that incorrectly alters the resolution following a cutscene. While we wait for the developers to issue an official fix, the good news is that a well-known creator of ultrawide patches by the name of Lyall has come to the rescue.
You can download ‘ClairObscurFix’ here, which remedies the annoying ‘zoom in’ issue with resolution on ultrawide displays and removes the 30 FPS cap in cutscenes, among other changes. Here are the key features of this fan-made fix:
- Skip intro logos
- Enable developer console
- Remove 30 FPS cap in cutscenes
- Disable letterboxing/pillarboxing in cutscenes
- Disable forced sharpening
- Fix FOV issues when using ultrawide resolutions
You can visit the bug report form here if you have any problems with the game and wish to help the devs out. The large amounts of praise for a small dev team like this (reportedly around 30 people) is a joy to see, especially in an industry where many people love to see indie titles rise up while rinse-and-repeat franchises get stale.