Final Fantasy VII Rebirth struggles on AMD GPUs, benchmarks show 6900 XT lagging behind RTX 3080
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2024's highly anticipated Final Fantasy VII Rebirth broke free from its PS5 exclusivity to launch on PC on January 23, 2025. Square Enix has introduced several adjustable settings for PC gamers, including Texture, Shadow, Effect, Character quality, and more. The game supports up to 120FPS and features TAA, TAAU, and DLSS. However, there is no support for AMD FSR or Intel XeSS, and disappointingly, DLSS 3 Frame Generation is also absent.
While the PC release aimed to improve on some shortcomings of the console version, leveraging more powerful CPUs and GPUs, the developers left a few sharp edges untouched. It looks like these issues particularly impact AMD GPU users as benchmarks reveal the game performing noticeably better with NVIDIA GPUs.
Benchmarks show NVIDIA cards taking the lead
Final Fantasy VII Rebirth is without a doubt a GPU-intensive game, but it seems to favor NVIDIA hardware more. In a performance benchmark conducted by DSOGaming, the game was tested across various GPUs from both AMD and NVIDIA at different resolutions and max settings. For instance, at 1080p/Max Settings, the AMD Radeon RX 6900 XT lagged behind the NVIDIA RTX 3080 and only matched the RTX 2080 Ti, delivering an almost 60FPS experience with occasional drops.
At 1440p/Max Settings, the RX 6900 XT failed to maintain 60FPS, while the RTX 3080 came close to hitting that mark. The only GPUs capable of consistently delivering over 60FPS in this benchmark were the AMD Radeon RX 7900 XTX, NVIDIA RTX 4090, and RTX 5090.
At Native 4K/Max Settings, only the RTX 4090 and RTX 5090 could sustain a smooth 60FPS experience. The RX 6900 XT managed to outperform the RTX 2080 Ti at 4K resolution but still fell short of the RTX 3080's performance.
Developers at fault or an AMD driver issue?
It remains unclear why AMD GPUs are underperforming in Final Fantasy VII Rebirth. Some users speculate that Square Enix's lack of support for FSR and XeSS might indicate further neglect in optimizing the game for AMD hardware. On the other hand, others suggest it could be related to AMD's drivers, though this seems less likely given the game runs on DirectX 12, which enjoys multi-vendor compatibility. Square Enix may address these issues in a future patch, but for now, AMD GPU users may face challenges stepping into the game's expansive open-world RPG.