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CS2 dev confirms broken bhopping is unintentional, new patch released with some hotfixes

Valve fixed surf, but broke bhopping
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CS2 dev confirms broken bhopping is unintentional, new patch released with some hotfixes
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Counter-Strike 2 recently got a new update. It’s labeled as a ‘small update’ in the patch notes, but as far as CS2 updates go, it has some pretty sizeable changes. The most obvious is an overhaul to the animation system; all first-person animations have been replaced and look ever-so slightly different. Chicken animations also got updated, along with bug fixes and map adjustments. An unfortunate side effect of the patch, however, is damage done to bhopping (bunny hopping).

Bunny hopping is a mechanic in Source engine games that allows players to retain momentum by chaining together jumps. It’s not as strong as it was in earlier versions of CS, but it remains a popular piece of movement tech. Users report that the new update has “totally destroyed” the movement, and a dev from Valve has responded to say this is completely unintentional.

Bhopping in Counter-Strike 2 is broken in the new patch

Players immediately noticed something was wrong with the game’s movement. The exact cause remains unknown, and now a developer from Valve has confirmed that “there’s no intent to break bhopping” in the update. A little bit of troubleshooting has been happening on Reddit to try and address the issue.

Another small patch arrived to clean up a few bugs introduced by the animation update, such as a weapon skin bug and bomb drop bug that players were quick to point out. There also seems to be some changes that aim to address the bhopping problem. The full patch notes are below:

[ GAMEPLAY ]

  • Fixed a case where weapons could be fired prematurely due to a redeploy after a reload
  • Fixed a case where movement button changes were ignored while adjusting view angles at very high frame rates
  • Fixed a case where air strafing would result in higher than usual velocities
  • Speculative fix for a rare case where the dropped bomb appears in the wrong location

[ MISC ]

  • Various bug fixes and and changes to first-person animations and sounds
  • Fixed various nametag and StatTrak positions
  • Various fixes for AWP materials
  • Speculative fix for a rare case where holstered weapons appear attached to the deployed weapon
  • Fixed a bug where the CS2 music kit was replaced by the CS:GO music kit
  • Fixed a vote UI bug sometimes displaying vote result of another team’s vote

[ MAPS ]
Inferno

  • Fixed a gap on the first stack at bombsite B

Overpass

  • Fixed clipping on the T fountain stairs
Source: Steam

There is no specific mention of bhop fixes, though the movement button and air strafing changes may help address the issue. Specifically, the bug that stopped inputs from being registered when adjusting view angles at high FPS. This was part of the problem highlighted on Reddit in response to the dev’s plea.


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