Nintendo says The Legend of Zelda Ocarina of Time remake sold more than 5.2 million units in four days
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Nintendo has another, albeit expected, major success on its hands, as The Legend of Zelda: Ocarina of Time remake has achieved an impressive sales milestone just days after its release. The game launched exclusively for the Nintendo Switch 2 on November 5, and it seems that millions of players were eager to revisit one of the most iconic games in Nintendo’s history. And gaming history as a whole, for that matter.
According to an official press release from Nintendo, The Legend of Zelda: Ocarina of Time has sold more than 5.2 million copies worldwide in its first four days. The figure includes both physical and digital sales, with around 810,000 copies sold in Japan alone. The game starts at $59.99 in the United States for the digital version, though we did notice a 10% discount available elsewhere recently.
How does that compare to the original N64 version?
What’s particularly interesting is that this is now the biggest four-day launch for any Nintendo-published game on the Switch 2. While the console has already received several major releases since its launch in June 2025, none of them managed to sell as many copies during their first four days.
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To put things into perspective, the original Nintendo 64 version sold around 7.6 million copies during its lifetime. This means the remake has already achieved more than two-thirds of the original game’s lifetime sales in less than a week. Of course, we’re in a much different gaming landscape these days.
For those unfamiliar with the game, The Legend of Zelda: Ocarina of Time was originally released for the Nintendo 64 back in 1998. It quickly became one of Nintendo’s most popular titles and is still widely considered one of the greatest video games ever made.
The new Switch 2 version is a complete remake rather than a simple remaster. Nintendo has rebuilt the game with updated visuals and improvements designed to make the experience more enjoyable for modern players, while keeping the original adventure intact. Players once again take control of Link, who travels between two different periods of his life. As Young Link and Adult Link, players must explore the world, solve puzzles, complete dungeons, and use different weapons and abilities to progress through the story.