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Nvidia’s claim of “10x the graphics performance” on Nintendo Switch 2 might come with a catch

We knew Nintendo doesn’t like sharing much about specs, but it seems Nvidia is also being vague
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Nvidia’s claim of “10x the graphics performance” on Nintendo Switch 2 might come with a catch
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After finding out that the Switch 2 will feature a custom Nvidia processor, we were surprised to see no mention of DLSS technology in the Nintendo Switch 2 presentation. However, shortly after, we spotted an official update from Nintendo to clear up the DLSS confusion, confirming that it will indeed be supported on the Nintendo Switch 2. Now, Nvidia has also published a blog post on its website covering the new console, and it seems DLSS might be behind the performance leap.

At one point in the post, Nvidia mentions that the graphics performance of the Nintendo Switch 2 is said to be “10x” better than that of the original Switch, meaning that this new Nvidia processor brings significant improvements. However, it is not just the processor boosting performance, as just like the latest RTX 50 series GPUs, DLSS and AI-driven features also seem to be the center of attention here. In other words, we don’t expect to see 10x raw performance gains, especially since DLSS implementation can differ from game to game.

Details are still vague regarding DLSS on the Switch 2

While it is confirmed that Nvidia has implemented DLSS in the Switch 2, boosting resolution for sharper details without sacrificing image quality, the details are vague about the exact version. It’s likely that Nvidia has developed a custom DLSS version, as we don’t imagine Switch 2 supporting the latest DLSS 4 transformer model, but this is just speculation. Previous rumors point towards Ampere architecture featured in the RTX 30 series, though this has not been confirmed.

“We use DLSS upscaling technology and that's something that we need to use as we develop games. Noting that the hardware is able to output to 4K in TV mode. Whether the software developer is going to use that as a native resolution or get it to upscale is something that the software developer can choose.”

Senior Director, Takuhiro Dohta, via IGN

Additionally, we cannot confirm that any performance benchmarks from Nintendo or Nvidia showcase games running with DLSS enabled, and even during the Nintendo Direct, many reviewers and publications failed to find any traces of DLSS in the showcased titles. Perhaps Nintendo isn’t ready to reveal the technology just yet, as it’s going to play a big part in enabling up to 4K gaming in TV mode and up to 120 frames per second at 1080p in handheld mode.

Apart from that, you also get AI-powered features like face tracking and background removal to make streaming and chatting more fun.


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About the Author

Hassam boasts over seven years of professional experience as a dedicated PC hardware reviewer and writer.