Nvidia’s DLSS 4 override still doesn’t work in every game, so here’s a workaround
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Nvidia’s DLSS technology can vastly improve the performance of many modern titles. However, it doesn’t always work perfectly. If you are having problems with the DLSS 4 Transformer model, there is a solution available. Nvidia introduced the DLSS 4 Super Resolution Transformer model recently, intending to fix some longstanding issues with the toolset. This was not completely successful, but there is a workaround for those experiencing issues.
One of the new features introduced was the Transformer model override, which is meant to replace the older CNN model. DLSS 4 Super Resolution is meant to improve the appearance of upscaled or reconstructed images in games, with the new update particularly aimed at 1440p resolutions, which are becoming increasingly common.
DLSS override doesn’t work in every game yet
YouTube channel Digital Foundry closely examined the new technology and found that in some games, such as Dragon’s Dogma 2, the override contained in the Nvidia App worked perfectly. This toggle is meant to force DLSS to use the most recent Transformer models for better detail and clarity, however, it was not completely functional in games such as Assassin’s Creed: Shadows, the latest entry to the AC franchise.
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Despite this, it is possible to manually update the DLSS version and tweak the model to force it to use the updated tech. To do this, the user needs to obtain the latest DLSS Super Resolution DDL from a trusted site such as TechPowerUp, then drop it into the targeted game folder. Then, click on DLSS config and change the preset model to K. This is the latest Transformer model.
Alternatively, a mod called ‘DLSS Tweaks’ can be used to accomplish the same thing. This is available through Nexus Mods, and allows for DLAA anti-aliasing, customising of DLSS scaling rations, overriding DLSS DLL version and more.