Crimson Desert already has a massive patch to address most of your launch complaints in one fell swoop
Crimson Desert had a strong launch in terms of player numbers, but like most big releases, it wasn’t perfect. Players reported issues with performance, combat balance, UI responsiveness, and some frustrating quest bugs. On top of that, Intel Arc GPU users couldn’t even launch the game, though that is also now being “worked on”. Just four days after launch, the developers have rolled out Update 1.00.03, addressing many of these complaints in one go.
What does Crimson Desert Update 1.00.03 offer?
One of the biggest improvements comes in combat and boss fights. Several enemies and bosses have had their health and attack reduced, making fights feel more balanced. Stamina consumption for blocking has also been lowered, and successful parries now build stun faster, making combat smoother and more rewarding. Some boss behaviors have been fixed, too, including issues where bosses would act strangely, run away too often, or fail to trigger certain weaknesses properly.
Below we’ve highlighted just a section of the large patch, focusing on graphics and performance:
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Graphics & Settings
- [PlayStation 5, Xbox] Added a toggle for 120Hz mode within Settings.
- Fixed an issue where settings were not saving correctly after using the Default option in the Settings menu.
- Fixed an issue where resolution and upscaling settings were not retained when restarting the game.
- Fixed an issue where character equipment and cats were invisible on the minimum performance quality setting.
- Fixed an issue where screen quality appeared abnormal when activating FSR Ray Regeneration or DLSS Ray Reconstruction.
- Fixed an issue where monitor size was incorrectly detected at certain resolutionsm causing abnormal display output.
- Fixed an issue where the game screen appeared cut off or misaligned in Fullscreen, Windowed, and Borderless Window modes.
- [Mac] Fixed an issue where default graphics settings were incorrectly set to Cinematic on certain MacBook models.
- [Mac] Fixed an issue where the game would occasionally crash under specific graphics settings.
- (Mac) Fixed an issue where the game would occasionally freeze when Frame Generation was disabled.
- (Mac) Fixed a letterbox rendering issue in cutscenes when Frame Generation was enabled.
- Fixed an issue where the Abyss remained visible in specific situations while on the ground.
- Improved and fixed various visual effects triggered during specific NPC animations.
- Improved the appearance of the waterfall in the Abyss tutorial.
- Fixed awkward animations that occurred when a character collided with a wagon.
- Fixed an issue where letterboxing failed to deactivate after certain cutscenes.
Performance, Stability, Gameplay
For the full list of fixes and improvements, you can check out the official update blog.
- [PlayStation 5] Fixed an issue where the game would occasionally crash when opening the Map menu.
- Fixed an issue where the game would not launch because dedicated graphics cards were not recognized in environments using both integrated and dedicated graphics cards.
- Fixed an issue where graphics cards were not correctly recognized on versions below a specific build of Windows 10 (Improved detection for graphics card versions that could not be found).
- Fixed several stability, performance optimization, and crash issues across PC and console platforms.
- [Xbox] Fixed an issue where gameplay was unavailable while offline.
Exploration and progression have also seen major upgrades. The update adds more Abyss Nexuses, improving fast travel across the map. A new Private Storage system has been introduced, giving players a place to store items safely. On top of that, progression has been streamlined, as skills can now be learned faster, and some abilities like Force Palm are unlocked earlier in the game. Resource gathering has also been improved, with faster tree cutting and automatic discovery of ores and collectibles when you get close.
The developers also focused heavily on quality-of-life changes. UI responsiveness has been improved across the board, including menus and interaction prompts. Keyboard and mouse players now get better controls, added shortcuts, and smoother movement. The game also feels better during basic actions like jumping, aiming, and navigating menus.
Overall, this update tackles many of the biggest complaints players had at launch. It improves performance, fixes bugs, and makes the overall experience smoother and more enjoyable. These are, however, only some of the key changes in Update 1.00.03.