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The end of kernel-level anti-cheat could be near and here’s why it’s good news for Steam Deck users

The end could be near
Last Updated on August 7, 2024
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Gamers have long been frustrated by the limitations imposed by kernel-level anti-cheat software. These programs, designed to prevent cheating in online games, run deep in a computer’s operating system, granting them close to total control over the system. While effective at combating cheaters, they also present some interesting drawbacks.

One of the most significant issues is compatibility. Kernel-level anti-cheat is primarily designed for Windows, which means games relying on this tech are often unavailable on other operating systems like Linux. This has been a major obstacle for gamers who prefer to use devices like the Steam Deck, which runs a Linux-based operating system. The result is a limited game library for these users.

Concerns over privacy and security

Beyond compatibility, kernel-level anti-cheat has also raised concerns about privacy and security. By operating at such a low level, these programs can access sensitive system information. Recent incidents, such as the widespread outage caused by a bug in CrowdStrike’s antivirus software, have highlighted the potential risks associated with granting extensive privileges to third-party apps.

There’s a glimmer of hope on the horizon; however, as it appears Microsoft is exploring alternatives. The company is developing technologies like VBS Enclaves, which offer isolated environments without requiring kernel drivers. This shift could potentially pave the way for a future where kernel-level anti-cheat is no longer necessary.

Steam Deck to take advantage?

If successful, this move would have a profound impact on the gaming industry. Gamers would have greater freedom to choose their preferred operating system without sacrificing access to popular games. The Steam Deck and other Linux-based gaming devices could become even more attractive options. Additionally, concerns about privacy and security would be gone for the time being.

Of course, there are challenges to overcome. Developing effective anti-cheat solutions without kernel-level access will require significant technical innovation. Legal hurdles may also arise as game developers and anti-cheat providers adapt to a new landscape.

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