The ASUS ROG Ally arrived on the market last year as a notable competitor to the Steam Deck, boasting better performance thanks to its newer Ryzen Z1 (or Ryzen Z1 Extreme) processor. Well, now fans of the Windows-based gaming handheld are in for even higher framerates as AMD’s recent frame generation technology is now officially being supported on the Ally.
AMD Fluid Motion Frames, also known as AFMF, can help boost your framerate in any DirectX 11 or DirectX 12 game – that’s practically any game released in the past decade. As Tom’s Hardware reports, users have previously been using custom community-made driver software to get it working, but ASUS has now made it an official feature in a new update.
ASUS ROG Ally gets support for AMD Fluid Motion Frames
AMD introduced their answer to Nvidia’s frame generation tech back in January and it works for a much wider range of games as it is not reliant on FSR3 support like DLSS3’s frame gen is. This is because AFMF is a driver-level feature. Anyway, ASUS has been working on implementing this technology since it was unveiled, and now ROG Ally users get native support to help boost your framerate – particularly helpful if FSR3 is not available in your game of choice.
As great as PC handhelds are, they aren’t going to offer the same kind of performance as a high-spec gaming PC. That means the need for additional help running demanding games is always appreciated.
Increase FPS on the ASUS ROG Ally with AFMF
ASUS has detailed how this all works on this blog post which combines everything you need to know when it comes it AMD’s upscaling and frame generation technology, FSR and AFMF respectively. To enable AFMF, first ensure that your GPU driver is up to date. Then, go to Start menu > AMD Software > Gaming tab > Graphics tab; there you’ll find a setting to toggle it on. Then
For best results, it is recommended that you should be reaching at least 60 frames per second before you apply AFMF, which will then help your handheld strive to match the display’s 120Hz refresh rate without incurring too much input lag as a result of the tech. Another detail is that you need to play in fullscreen exclusive, as AFMF does not work in windowed mode.